I've worked in a number of "library-adjacent" roles throughout my teaching career, including as a district-level technology leader that worked with teachers and teacher librarians to help leverage the existing technology infrastructure in our school district to communicate student learning.
I haven't yet had the opportunity to run my own library space (though have been pursuing the job relentlessly) so my list below indicates a district-level view of what I've seen out there in the schools of Greater Victoria.
Already in Place (throughout libraries and classrooms)
LEGO kits, including Mindstorms
iPads with Scratch Jr.
Ozobots
Textile craftshops, sewing machines, yarn and macrame crafting
Chromebooks with Scratch access
Modelling clay, plasticine
Dash & Dot bots
Spheros
3D Printer (PRUSA mostly, but Makerbots as well)
GlowForge laser cutters
Corrugated cardboard rePurpose labs
Greenscreen and AV equipment
Possibilities for my School (District) Community
Hackathons
Virtual reality and worldbuilding
Material modding kits
KEVA Planks
Upcycle programming (great connection with business classes!)
Question: How can we encourage a culture of unbuilding and repurposing in our school libraries without ignoring the implications of intellectual property and copyright?
Works Cited
The 2014 Makerspace Resources Task Force. “Making in the Library Toolkit.” American Library Association, 2014, pp 3-18. Accessed 10 July 2021.
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